The issue is connected with WG adding a 64bit game engine.
The launcher will now start a 64bit (new) version of the engine if it decides it is needed. But, tundra (and a bunch of other) was created for the 32bit.
To resolve the issue, you will have to start the game via 32bit WorldOfTanks.exe located here: https://prnt.sc/ph1umn
So, that is main game folder, WIN32 and just right click on the WorldOfTanks.exe, send to desktop: https://prnt.sc/ph1va4
Using that icon start the game – all should be working…
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3 files and dont know which file to place in…
mods /res_mods?
Does not work with version 1.0.1
Makes the game crash at certain points in version 1.0.1.1. The crash is repeatable using replays and always happens at same point.
Switched back to the older version “1.0.1” and it works fine. There is something broken with this version.
where to put this files?????
res_mods?
res_mods/1.0.2.0?
World_of_Tanks????
WHERE ?????????????
http://prntscr.com/jvaw4o
It does not work with version 1.6.1.0
The issue is connected with WG adding a 64bit game engine.
The launcher will now start a 64bit (new) version of the engine if it decides it is needed. But, tundra (and a bunch of other) was created for the 32bit.
To resolve the issue, you will have to start the game via 32bit WorldOfTanks.exe located here: https://prnt.sc/ph1umn
So, that is main game folder, WIN32 and just right click on the WorldOfTanks.exe, send to desktop: https://prnt.sc/ph1va4
Using that icon start the game – all should be working…
Link is dead 404 Not found
Links fixed, thanks mate…
All the bodies of dead tanks turn white, but if the caterpillar breaks off when they are alive, they do not turn white.
That was not the case before.
Disable this option is graphical settings: https://prnt.sc/we8ouAqpWesC
Thank you.
But that option doesn’t seem to matter at all.
Turn off track physics it work for me.